Pretty well. I had to do some other programming to make money, but I'm getting back on track. The physics system is starting to take shape and I'm starting work on the algorithm that will populate the galaxy with planets in a sensible manner. The only truly glaring difference is the fact that the Warlock has been renamed to the Blood Mage, and the Rogue is now the Scoundrel.
Edit: I just realized how little I've posted here. I'll set up a free wiki this week in an attempt to demonstrate everything without the post edits from hell. I haven't covered vehicle tuning, class diversification(similar to WoW and D&D 5e), crafting, etc. Granted, a lot of this stuff only exists in my head at the moment, and it would feel good to get it set in stone regardless.