You're really not supposed to play it for the puzzles. There are puzzles, but it's not a puzzle game.
I get that, but these puzzles are here only for silly purposes. It almost feels like they're just there to add snippets of length to a game, kinda like the extra long hallways between places that are unnecessarily long and empty. I guess its just that I mainly play a game for its challenges, and there are none in this, at least none that require any skill, just trial and error, which gets monotonous.
It's about the story, really.
Shit yeah and RPG better be about the story, but alas, this story feels mostly just silly. Even the neutral and pacifist run TC did felt just silly to me. Just joke after joke after joke. I don't feel anything of substance or depth to really grip me as much as the hype says it should. It's just puzzle, joke, puzzle, joke, puzzle, joke, encounter, joke, puzzle.
I was hyped about it when Tim said it was supposed to be good. I even got into the Danger Squad's play of it, but it's just not for me. I'd rate it 1/10 at best. Maybe not even that.