They can make stupid choices, of course that'll still happen. Getting mad at two of your readers who are actively getting involved in the process of actually playing the game is what's actually ridiculous. They both came to the assumption that it would be best to check and see from which direction the glass had been broken. Rather than saying that they're dumb and that they shouldn't have considered that factor at all, it would be best to acknowledge that the way you wrote it originally made them believe they should check the direction in which the glass was broken. Since that's not the case, all you could have said was, "Nah, the glass is actually broken this way, sorry you guys thought that was a meaningful variable."
Also, about this. It kinda just confused me that you thought I was acting mad, because I wasn't even mildly upset or annoyed. As you said, I didn't even have any reason to be mad. I kinda now see how you might've figured I was, based on that I was arguing with my readers in the first place. That's just cause I'm argumentative, though.
Though I
did get a bit annoyed at the point where Tirin went all
herpa derp fantasy don't gotta use real-world logic in any given situation on me. It does, actually, although a few preset premises are used, which are taken as true in the hypothetical fantasy world, and known to be false in the real one. It's true that there
is magic all over the place that would easily allow one or more people to get into Soren's second-story bedroom without his noticing, elect to exit said bedroom in extremely sudden and conspicuous fashion that seems to contrast harshly with the manner of entry, and yet still be apparently making noise inside the room while also running along the streets outside. In fact, that's entirely possible in a world that doesn't even have any magic in it at all. It could totally happen.
...but why
would it? When Soren goes to sleep at night, is he preparing to wake up in the middle of a
Sherlock Holmes story at any given moment?
Soren Lorasson is a craftsman with a shop, who's been a working dude for the past couple dozen years and a disgruntled, disloyal citizen for the past several weeks. He wakes up in the middle of the night, somewhat drunkenly, to the sound of breaking glass, toppling furniture, and running footsteps.
First impression: Clumsy burglars? Successful vandal(s)? Or mysterious and intricate clandestine operation? (Either or both of the first two assumptions could easily be natural immediate reactions, but the third one's kinda stretching it.)
With only a fraction of a second to think it over, is his first priority to immediately haul ass after the probable criminal? (Spirited, possibly rewarding, but potentially somewhat dangerous.) Run and check on his stuff? (Not very ballsy, but much safer.) Or think through the situation to account for all other possibilities, coming up with a plan for how to proceed next based on the outcome of a quick preliminary forensic analysis of the scene outside? (Thoughtful, but overly so. Whoever it is doing whatever it is, they've got a head start on Soren as it is. If he stops to think before acting, there's not gonna be any hope of catching up.)
Just don't overthink it, is what I'm getting at. Try to play the character primarily according to what the character himself should know and have reason to expect, as with the way I've worked out the background stuff that you don't know about, trying to account for everything that potentially
could be happening will usually do you a lot more harm than good. This was one case where I probably should've just kept my mouth shut and went along with it, albeit a bit facetiously, but I guess I got to worrying that you'd feel disappointed with how it turned out, after having made the effort to be prepared for multiple eventualities. Ended up ruining the flow of things a lot more by speaking up about it, so my bad on that.
Anyway, I'm about ready to update. Got that coming in... a day, maybe two or three days. Pretty soon. We're coming up on the end of the Soren plotline, and your SPIRIT is still pretty low. To that end, I may end up doing a few 'lightning rounds', where the first response I get will determine what choice to run with for the next post.
It is unlikely, however, that you'll end up achieving the full 20 required for TC to blaze the Path of Spirit like a true Badass MotherFuckin' Free Roller. Not to worry, though - to that end, you'll be able to continue TC's spirit training afterwards, or send him elsewhere for a while, and come back to it later.
Time is still going to be a factor, however. With everything that's going on behind the scenes lately, things will eventually come to a point where the forums need another hero. If TC isn't ready by then, well...
That could end very badly for all the rest of us, couldn't it?
You should probably also try not to get him killed, though.