Hello Mach Entertainment,
I did promise that I would post this when I graduate and now that I've about finished on celebrating it - I'm going to be starting a campaign with people here.
Here is what you can expect from my campaigns:
- Fun - D&D is fun. An obvious fact, but I go above and beyond the call. DM's fiat is frequently used if I know it will make a better story. If I can get you to walk away from the table with one thing - it's great stories like being able to ride a bear into a bar with most of the town chanting your name akin to Prince Ali (Fabulous, he).
- Character-Driven Story - I'm not going to be running you through a prototype fantasy novel and I won't be slamming my players into a mine cart, kicking them down the tracks and punch them in the face with my story until they finally like it. You are the lead actors - it's about you. If you have a rival or someone who murdered your family, you can bet that he'll show up again.
- Roleplaying - I don't expect this from my players - I demand it. If you show up to my game to roll dice and live out a power fantasy, don't expect to come back. I'm not asking for a fifty page backstory either. Just know your character enough to be able to role-play as them and have them develop. This is a roleplaying game, not a roll playing game. If you want to roll dice, go play war hammer - there's a lot of them. If you honestly need help, you can come to me or I'll give you advice. I want to be able to collaboratively tell a story with a diverse group of people that we can spend two hours on, laugh about and be able to tell other people.
- Microphone
- Skype
- Roll20 Account
- Two hours of your time
- Creativity
Post here with contact info and availability. I'll get a hold of you and throw you into Skype group where we'll figure things out.
I'm aiming for a core group of three or four players with people that are interested in jumping in from time to time. We'll work out a schedule when people post.
Signed,
Your Friendly Neighborhood DM.