Ended Witch Hunt (Mafia) (Game End, Partial Town Victory)

Ro Ro Ro

Active Member
Member
I was thinking he line of play would be: Lynch Coolpool/Andy/Jeroth. If town, Tag nightkills me. I turn up town. Then we lynch Tag. Then we realize that my theory about this game is true, and I will love Firedemon forever.
 

Jeroth

Mach Ambassador
Moderator
I'm willing to rule out double Masons and cults, because that's the kind of shit there's no accounting for. Start trying to adjust for unforeseeable complications like that, and it all breaks down into just hopeful guesswork. I'd rather just play as if the game rules are within standard parameters, and then blame the GM if it all turns out wrong because of some weird, out-of-nowhere role anomaly.
A very real possibility, but that would also make this actually not a Mafia game.
Yeah, I agree.

This game is entirely confusing, but hell, if the idea is to lynch either party, sure.

Also:

The size of this game will drastically affect how this goes. If we get another little game it might just have to be one mafia and a bunch of townies like last game, but if we get more I have some roles planned out. If we get a lot more, I have a small twist for the game.
 

Easy

Right Honorable Justice
Member
No way, man. That might be pretty amusing and also a little clever, but I don't...

Wait a fuckin' second.

We gotta lynch Req.
 

Jeroth

Mach Ambassador
Moderator
We gotta lynch Req.
I mean, he's been suspect between a few of us, but why that?

EDIT: Unless the twist is that we're all witches and the mafia is actually puritanical.

I was thinking he line of play would be: Lynch Coolpool/Andy/Jeroth.
I'd consider Andy. I'm god damn town and the majority of the players are concluding that cool pool is an inexperienced town - you included.
 

Jeroth

Mach Ambassador
Moderator
EDIT: Unless the twist is that we're all witches and the mafia is actually puritanical.
Making a separate quote for this.

As I thought about this, that would be genius. If the mafia was just reflavored and we're under the presumption that the town was normal townies. But what if that happened? The flavor of the "Witch Hunter" role is relatively innocuous. No one would bat an eye since we're all looking for the witch.
 

Easy

Right Honorable Justice
Member
I mean, he's been suspect between a few of us, but why that?
EDIT: Unless the twist is that we're all witches and the mafia is actually puritanical.
Anyways, I can confirm that Tag is the Witch Hunter and that he has a night kill ability. I am the Puritanical Priest and Tag and I are teamed together in order to kill the Witches. I have a one shot ability to make someone be lynched one vote sooner.
Because I think everything Req is saying here could be true. No telling whether he's actually scum, or if the scum were even told that they were scum (though again, I'm just gonna call it an illegitimate game if it turns out they weren't), or even whether there are two scum or three. If Req is one of three scum, and we lynch a Townie today, we lose automatically after the nightkill because of that one-shot ability. If Req turns out to be a Townie, we're still safe tomorrow either way.
 

Ro Ro Ro

Active Member
Member
Yo Ro, why did you think I was working with Andy?
I felt Andy's posts were a little scummy, and since I was sure you were scum, I put you two together. When you're looking for any reason for someone to be mafia, then you look for ANY reason.

I have a question for you or Req. Easy brought up an idea I would like to follow up on. Between you and Req, are you allowed to communicate during the day? I'm looking for a very particular answer. Not just a yes or no.
 

coolpool2

Savage AF
The Original Gangster
Sorry if someone already mentioned this and I missed it. Assuming if there is a witch group. If there really is just a vig role and the wouldn't have a kill role, then what power role would the witches have?
 

Tolvan

Campaign Killer
Member
...I would love it if there were no Mafia. That would be hilarious.

That being said... I'm fucking lost. I know I'm a Pagan, and I know Ro's one too. I'm probably gonna need more time to think things over, just because I honestly don't have that much experience either. Most of my Mafia experience is live, and I play off of facial reads and the like. This is maybe the third online Mafia I've played, so if I'm inexperienced I apologize. /rambling
 

Requiem

Well-Known Member
Member
I can't respond to everything, I just got out of class and I'm heading home. To answer you Ro, originally FD said we could only talk during night phases, but I made a stink about that not making sense and just being counterintuitive. He agreed and said we could talk during the day as well.

My reasoning was that the time between nights would be way too long. It just didn't make sense for us to not be able to talk. I also don't like only allowing talking at night during forum games as they can usually go so long, you can go a week before talking to your teammate.
 

Ro Ro Ro

Active Member
Member
Good Answer Req. With that, I know that I am satisfied with the strong likelihood that there are two town aligned mason groups. Basically I'm sure what happened was Firedemon copy pasted the same message to our chat. Tolvan and I hadn't even talked yet.
 

Firedemon

Well-Known Member
Member
5 to lynch
Tag Ross*: 3 (Ro Ro Ro, Tolvan, Jeroth)
Ro Ro Ro: 1 (Tag)

Day will end at 11:59 pm US Central, Sunday.

Also, seriously guys, this is more roleclaims in a day than the game with 3 cops. AND IT'S DAY 2!
 

AndyM03

Well-Known Member
Member
What a wacky game. I was going to make a comment saying that at this point, I do think Tag is town aligned, truly. But he said he's specifically required to kill every night. Don't vigilante's usually get the choice? With how weird this is going, it may be he thinks he's town aligned but really he's not?
I'm really confused, as we all are. It's 5 to lynch so I won't jump on it too soon, but I think it might be safest to kill him today.
 

Requiem

Well-Known Member
Member
If Req is one of three scum, and we lynch a Townie today, we lose automatically after the nightkill because of that one-shot ability. If Req turns out to be a Townie, we're still safe tomorrow either way.
To respond to this, I don't have a one-shot kill ability or anything, just a one-shot vote ability. I can lessen the required votes to lynch someone. But now that I read your post more carefully, I can see why you would think I need to be killed. Only me and Tag are affiliated with one another, I don't know of anyone else I can talk to outside of the thread, so even if we for some reason wanted to control who was killed (if we felt sure that someone was mafia), there's only Tag and me to do it and even then we could only do it once.

We had the opportunity in this round to do it to Ro. He was at 2 lynches, then with my power, my lynch vote, and Tag's lynch vote, we could have killed him, but we didn't do that. I've been doing literally everything I could to keep my role hidden, along with Tag's considering how much more valuable he is. When he was one lynch away from dying, he role claimed and I followed after him.

Now, as we can see from Tag's lynch vote, he's still lynching Ro. It's clear he was doing it out of defense. I'll tell him to unlynch, but when it comes time for us to actually decide on a lynch, I think it should be one of us four, me, Tag, Ro, or Tolvan. I think Easy is Town, Coolpool as well. Jeroth I think is neutral, Andy I'm unsure of, and Shadow literally hasn't posted enough for me to say any which way, but he did defend Ro and give us crucial evidence on his personality for us to use, so I'm leaning Town.

That's why I think we should lynch one of the main four people of this round. That said, me and Tag actually have role abilities, Ro and Tolvan can talk to each other. It's gonna sound like I'm just trying to save my own skin, but I honestly don't think we should lynch me or Tag. By lynching Ro or Tolvan, we can settle what's happening here.

Now, I know that's an unsavory idea, so let's also consider Ro's idea:

I was thinking he line of play would be: Lynch Coolpool/Andy/Jeroth. If town, Tag nightkills me. I turn up town. Then we lynch Tag. Then we realize that my theory about this game is true, and I will love Firedemon forever.
This line of thinking here isn't bad at all. We dig into the people we have no info about besides what they've done this game, we clear up mafia scum leads we might have there, at least one, clear up Ro and Tolvan, then clear up Tag and see if what Ro is thinking about the game is right.

That said, we have to go through with killing potentially two Town, three including Tag, to find out something we might be wrong about. Losing that many people just to play around doesn't sit well with me.

But, just like I asked for a few days ago, let's get some discussion going and figure out what our best course of action is. I don't think me and Tag should be lynched as we are Town power roles with actual night abilities, but that's my obviously biased opinion of not wanting to die, but whatever.
 

Ro Ro Ro

Active Member
Member
Req, you're failing to realize one key thing. In your suggestion of killing one of the 4 main players (other than Tag) also puts us in a situation where we potentially lose two towns. It's mathematically the same if we lynch one of the 4, or another player, because barring the one we lynch flipping mafia, Tag Ross's shot will still go off, and either kill one from the Tolvan or Ro group, or another player.

This is why I suggest lynching another player today, before nightkilling me, rather than the other way around, so that Tag can make a proper decision on who to hit based on the alignment of the other player's flip. Say I flip mafia after lynching me. Then Tag shoots Tolvan. Perfect magical Christmas Land things happen and town wins. So simple right? Well, if I'm nightkilled instead, and flip mafia, Tolvan gets lynched the next day, and the only difference is one more town dies. You still would have 5-6 more of those. If we lynch another person today, and the flip gives us town, then (and this is a big deal to me) I get the opportunity to talk with Tolvan overnight about my theories so that you can nightkill me, and I still get my chance to talk in this game. If this other person flips mafia, then we have a fairly easy game on our hands, because we would have quite a number of confirmed towns, and Tag's shot to use on yet another player.

If two towns flip, which could potentially happen in either case, I do have a very strong suspicion that my theory is correct. We'd be down to 5 if mafia nightkill still exists, which means Req's ability would cause a tie if 3 mafia. Tag would be their nightkill, so we wouldn't have access to that anymore, and mafia would win.

Then there's the alternative where Tag and Req are mafia. We would be at 6 players, 4 of which are town, and 3 votes from mafia. Fine.

I'm not going to get into the WIFOM scenario that results from two towns flipping. It's unnecessary to even go into that gamestate in the first place.

Its sucks that I have to bank on having a scum flip this lynch, or it's probably town loss, but it's the best way to get info, as well as the better option to the alternative that Req suggested.

I'm going to Unvote, Lynch Andy
It's the best chance we've got.
 

Jeroth

Mach Ambassador
Moderator
Wait, then what happens if Tag dies? Are there just no night kills?
If Tag dies tonight, I'm assuming that his night kill will still go off, but he'll be dead on Day 3. There's no point in lynching him really since if he is who he says he is, then whoever is the mafia in this game can just kill him tonight.

Then again, this is going off the assumption that there IS a mafia in this bizarre game.

Ro's logic resonated with me and honestly, Andy is looking scummy with this line:

What a wacky game. I was going to make a comment saying that at this point, I do think Tag is town aligned, truly. But he said he's specifically required to kill every night. Don't vigilante's usually get the choice? With how weird this is going, it may be he thinks he's town aligned but really he's not?
I'm really confused, as we all are. It's 5 to lynch so I won't jump on it too soon, but I think it might be safest to kill him today.
I do understand his concern, but it just strikes me as odd. While his head was on the chopping block along with Coolpool and I, he's seemed to have the most suspicion in my eye aside from the main four and Shadow. I haven't been able to get a read on Shadow, but something has consistently bothered me about Andy. He's been eager to bandwagon onto whoever - when I offered up Ro, he pounced and then when he was called on it, retreated it. Now he's jumped over to the idea of Tag after it was suggested.
 

Jeroth

Mach Ambassador
Moderator
And instead of editing my post, since that's pretty shitty to do in a mafia game, I'm just going to double post and be a terrible person - Sorry!

Unlynch Tag Ross. Lynch Andy.
 
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