Ended Shadow's League of Legends Mafia: Season II - GAME OVER (Anti-Town Victory)

Easy

Right Honorable Justice
Member
Because you came to that conclusion for ALL the wrong reasons. Seriously.

>Telling everybody about all your abilities on Day 1.
>Still thinking your night action results are reliable intel for the rest of the game.

(They weren't, of course.)
 

Easy

Right Honorable Justice
Member
The only reason you didn't get lynched as potential scum was because it looked too dumb to be a trick.
Basically, this is you:
 
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Requiem

Well-Known Member
Member
Yeah, not too surprised this game went the way it did. Not gonna try to defend anything, I didn't put too much effort in, because reasons, of course. I'll probably reply to individual things when I get home from work.

I will say one thing real quick. Tag, yeah, you guessed who the mafia was, but as others have said, it's because you basically stumbled onto them. Maybe you don't deserve most of the shit that people gave you, but as Easy said, you telegraphed every bus drive you were taking us on. You literally did nothing to help in terms of your role and then lied and told half truths about what you were doing, despite giving everyone all of the information you had anyways, including all of the information you should have kept to yourself until absolutely necessary. All you did was cause trouble.

My next post will be about the balance of the game. It's not going to be a shitty, whiny crybaby post, but I do think it needs to be addressed all the same.
 

Ro Ro Ro

Active Member
Member
You know the 23 player mafia game I played in? THAT game had 4 mafia and 1 SK. SK won. Mafia would have won if SK didn't kill the right person at the end. 15 players and we have the same number of anti-towns. Fuck right off.
 

Easy

Right Honorable Justice
Member
Good thing you had multiple cops, doctors, vigilantes, and roleblockers, right?

I mean, they didn't end up doing much for you in the end, but that's not Shadow's fault.
 

Ro Ro Ro

Active Member
Member
Oh? Did I not save 3 people over the course of the game? Cause I'm pretty sure I did. Didn't matter much indeed, because the game was completely broken.
 

Steal Thy Kill

Well-Known Member
Member
Good thing you had multiple cops, doctors, vigilantes, and roleblockers, right?

I mean, they didn't end up doing much for you in the end, but that's not Shadow's fault.
We had one cop, one doctor, and one roleblocker. Tiger had some support, and Tirin could pick up an ability for a night if we died. We were hardly swimming in power roles.
 

Requiem

Well-Known Member
Member
Be that as it may, 5 anti town roles in a game with 15 is far too many. Yes, the role abilities tilt things more towards being balanced, but the game at its foundation was in fact imbalanced.

This isn't to blame Shadow or say he did a shitty job. He was hoping for a lot more than 15 players, I can almost assure you of that. Taking that into account, hopefully I don't sound like I'm coming off unfair.

With 5 anti town, 4 of which would NEED to be lynched/night killed for Town to win, we would have had to successfully lynch 4 nights in a row at max. I'm not going to do the math for whatever the minimum would be.

You know what? I was going to make a big post about the imbalance and try to sound fair and reasonable and I still hope I do throughout the rest of this post, but really, I'm just gonna stop analyzing the imbalance.

Yes, this was role madness and that should have made things more balanced, but the truth is, it didn't. Despite the role madness, a third of the players in this game were anti town. A third. All of you have played plenty of mafia to know that's far too many. Just mathematically inappropriate for this game. (Also, favorite new turn of phrase, mathematically inappropriate).

My rule of thumb when making a game is 1 anti town per 5 town. Maybe adding in an extra one to make it spicy. With this few players, and I can't believe I'm saying that considering mafia was dead about a month or two ago, 5 anti town really is just far too many. Hell, I've been playing forum mafia since 2006. I'm not trying to pull that stupid fucking card I always pull, "I brought mafia to the forums, listen to me! Rabble Rabble Rabble!" At the same time though, I feel I have a good idea of what's balanced or not in specifically forum based mafia.

Anyways, despite the balance, I had two thoughts, at least for role balance.

My role should have had a stun or something. That's just a suggestion really. All I ended up being was a moody, period cow getting his dick milked while everyone else was dying and I gave no fucks. There wasn't much room for me to affect the game at all except through posting and that didn't help much, considering things out of mine and shadow's control. No blame anywhere, I was being a shitcunt most of this game, look how the wheel turns back 'round. I just would have liked some ability to do anything and not just be a Bulletproof Townie. Maybe something to consider for next League Mafia.

As for that Darius role, I am going to be a bit of a crybaby and say that role was imbalanced. I've lost interest in the rest of this post though, so I'm just saying fuck it and leaving this here as I wrote it.
 

Jeroth

Mach Ambassador
Moderator
As for that Darius role, I am going to be a bit of a crybaby and say that role was imbalanced. I've lost interest in the rest of this post though, so I'm just saying fuck it and leaving this here as I wrote it.
God damn. Really? I thought my role was the weakest one given how little I did. My ultimate was my best ability, while Easy pretty much got a free role block each night towards the end of the game along with reflecting abilities back at players while Firedemon could make all abilities pretty much bounce from one player to another.

That aside, I feel like the game would have been a different beast if we didn't lynch the serial killer when they did. More than likely, a mafia member or two would have died in night 3. Hell, the game could have been completely different if the vigilantee and Tirin didn't die in the first day/night phase.
 

Requiem

Well-Known Member
Member
I might be a bit of a dick here, but can you stop posting this?

Yes, I made a post one time saying I was more afraid of you than Tirin at one point in mafia history after we were a successful mafia team together. That's great. I'm not particularly scared of you in terms of mafia anymore. Yeah, you were a successful Traitor this game and I congratulate you on doing a good job with a difficult role, but you also got killed night 1 last game and, though it's really meaningless since I pulled back and was only right about one out of the three people I scum read on, I did scum read you early in this game as well.

I'm not trying to sound like some special person or whatever the fuck, just stop linking that picture already. Please.
 

Whitetiger

Well-Known Member
Member
I felt my mana costs were a tad too high for me to be of any use except to keep the cop alive and unblocked for one night after he claimed. My passive and ultimate were also lackluster, though I now see that my kit was built to be a counter balance to Darius's dunking power.

Aside from that, my only real problem with the setup was that there were a ton of anti-town roles and the balance of power among town roles seemed to be skewed quite a bit for a role madness. IMO we lost 2 of our most powerful roles day 1 and night 1 between Andy and Tirin.
 

TimTh33nchant3r

Active Member
Member
Clever Ploy.
Can we also address?

@TimTh33nchant3r WAS THE FUCKING SERIAL KILLER AGAIN!
No shit. Wish I could have been the traitor. That would have been fun.
And wow. I didn't even realize Tim was the SK, AGAIN. Shadow, was that actually random?

Because I got Teemo, Tirin got basically a Time God, and Tim got the SK.

Did you pull a Firefly mafia on us?
Yeah. SK. Again.
So, I have a big text document with all of my roles.

All non-town roles were assigned based on RNG. Then, all the town roles were then distributed based on order of sign-up (Andy was first to sign up, and he got the first town role on my list, which was Garen).

Tirin was the only exception to this, since I thought he'd appreciate a time-based role in his first game in forever. But then he died...
DAMN YOU, RNG!
I can't believe Tim killed me when 3-4 people wanted to lynch me. He said he did it just to spark confusion pretty much. I can't be too mad because I likely wouldn't have found any scum anyway. I've never seen TC or Riyant be mafia before, and I was sure Req was scum but apparently it was just real life stuff. I thought Firedemon and Easy were sketchy but I was more inclined to believe that Easy was SK than mafia until Tim died.
It was funny though. Games exist for fun.
If so, we could simply flay two SK suspects. If there's only one kill that day and it's from us? We can launch a bandwagon on one of the two flay targets. If we kill the SK, we're golden.

Tim is.. well. Tim. He reminds me of an SK everyone due to tradition.
[/spoiler]
Two things here. Flay was broke as shit, and fuck tradition.

Allow me to elaborate. If you were to convert my role into mana instead of HP, I had a 125 cap where everyone else had 300, and could spend 25 for a stealth kill that paid for itself if it worked, or 50 for a night kill that was maybe unblockable, or 75 to not die from a night kill. My resources were so thin that I really didn't feel safe even trying to do the piercing kill. My ult had the potential to really turn things around, though it's not like I could afford to spend the equivalent of 75 mana, aka 60% of my base/max resources to make the kills break defences.

Compare flay, which permitted Easy to basically screw two people (especially given how few of us could afford multiple night actions) for the cost of 100 mana. He had a cap and start point of 300, so that means he could afford to do this thrice, and almost a fourth time by the time he did 3. The vig wouldn't have lasted more than a night anyway.
The second thing requires no elaboration.
That aside, I feel like the game would have been a different beast if we didn't lynch the serial killer when they did. More than likely, a mafia member or two would have died in night 3. Hell, the game could have been completely different if the vigilantee and Tirin didn't die in the first day/night phase.
Well, I did try to kill Easy N2. You know.
 

TimTh33nchant3r

Active Member
Member
Plus I'm pretty sure that if I'd actually managed to use my ult, when it redirected to myself it probably would have just hit me three times and killed me.
 

Requiem

Well-Known Member
Member
We agreed to act like normal townies and pretend to have our own hunches.
So people are learning how to play like me. Neato.

Hemorrhage (Passive) – If one of your basic abilities successfully resolves, the target will have the number of votes needed to lynch them during the next day phase reduced by one.
During the day, if a player has more than 50% of the votes necessary to be lynched, you may activate this ability to kill them instantly. This ability can be activated by sending a private message to the GM specifying the player you wish to kill. This ability will end the day phase.
These are the main things I mean, Jeroth. With 5 anti-town, four of which are mafia (one being a traitor notwithstanding), an ability to kill with half the lynch votes and an ability to lower lynch votes needed to successfully lynch, it just feels imbalanced. I'm not really analyzing it though, it is what it is.

... I don't know if it's clear, but I would really, really, really, really, really, really appreciate it if you would stop.

Remember how I just said I was being moody this game? That shit hasn't stopped just because I stopped fucking talking about it.
 

Jeroth

Mach Ambassador
Moderator
Plus I'm pretty sure that if I'd actually managed to use my ult, when it redirected to myself it probably would have just hit me three times and killed me.
I don't think so. I think Flay reflected the first action. For Ro's, we just straight up role blocked him since we knew that he was likely a healer and just gotten ult.
 

TimTh33nchant3r

Active Member
Member
I don't think so. I think Flay reflected the first action. For Ro's, we just straight up role blocked him since we knew that he was likely a healer and just gotten ult.
I'm pretty sure my ult WAS one action, just that it could target 3 people.
 

Tag_Ross

Well-Known Member
Member
Bulshit. I knew TC, FD, and Easy were acting scummy as shit, some of you even agreed to it, just because I didn't have anything that linked TC and Easy together Surprise TC was a traitor so the main scum team didn't even know they were linked to TC until the end. Every time I said anyone was scummy you guys shut me down and fell for their lies because I told results and let everyone stew in their own thoughts.

Yeah, I wanted people to think I was a tracker, so the mafia would go after me the next night, thinking I'm an easy kill because I was out of mana, when instead I would use the last of my mana to target the players who acted the scummiest after hearing the results I fucked up, SURPRISE AGAIN, I targeted 3/4 of them, I even told you who I targeted and fully claimed that I was actually the busdriver but instead of believing me you all decided FD was right when he basically said, "nah, he hid the truth by telling us who he's targeting and what happens after, but not what he " and disregarded everything I said after that point.

My point is, Fuck you guys, I was right, you should have believed me instead of falling for FD's trap.

I will say my abilities were Kind of OP, I used three actions all but one night, where I only used two, I had a total of fifteen targets in four nights. Yeah, I didn't play it to the best of it's abilities, but it could have potentially won the game alone. Also, what's the point in having a doctor if the mafia have an ability that can ignore the doctor? Crippling Strike is pretty useless when you can ensure that you ignore any protecting abilities.
 
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