“The next great European war will probably come out of some damned foolish thing in the Balkans.”
Otto von Bismarck, 1888
The Great War is upon us. All nations, willingly or not, are affected by these times of turmoil. Only together can conflict be stopped.
Townies are Entente and Neutral nations, though the political instability of any nation could call to question their allegiances.
The Mafia are composed of the Central Powers.
Most Nations have either a unique win condition or ability. Others, though powerless, play a key role in the war to come.
The Rules: (Basically Jeroths with a slight change to Phase time and stricter rules on Civilty)
I think this will be a really fun game, a nice inbetween of Vanilla and Madness. If you thought the crazy roles I kept coming up with in previous games sounded interesting, you'll love this rendition of Mafia. If you've never played before, it's close enough to Vanilla, so in other words it's not very complicated.
Players 11/69
Tirin
Firedemon Austria-Hungary
Easy Russia
Chicken The United States
TC
Jeroth
Anatron France
Tag The Lusitania
Maretocks <3 Belgium
Null Hypotenuse The United Kingdom
Zircom Dunsparce Australia
Otto von Bismarck, 1888
The Great War is upon us. All nations, willingly or not, are affected by these times of turmoil. Only together can conflict be stopped.
Townies are Entente and Neutral nations, though the political instability of any nation could call to question their allegiances.
The Mafia are composed of the Central Powers.
Most Nations have either a unique win condition or ability. Others, though powerless, play a key role in the war to come.
The Rules: (Basically Jeroths with a slight change to Phase time and stricter rules on Civilty)
Civility and Sportsmanship
I doubt I will ever need to give a warning, last game was an exception, not the rule. But there is a way to call someones ideas stupid without calling them stupid. And throughout the game you are very likely to get lynched for potentially stupid reasons. That is how mafia goes. Giving up because of "town Randomness" is a disappointing series of events. Always argue and fight to your last breath.
I will step in if I see players excessively or repeatedly step out of line regarding their arguments escaping the realm of the game. I will not 'defend' players who feel like they're being targeted, but are merely experiencing common mafia occurrences.
This game can get heated, and I'll be the first to say that I would often call my mates a fucking dickhead in any game. The most important thing if you decide to get to that level is to surround that banter with tone or contrasting, nicer words to ensure jokes are being delivered correctly.
Phase Time
Without a hammer, day phases will be ended 24 hours after the most recent post of substance is made.
"Twilight" phases will be treated as day phases for the purpose of conversation up until 72 hours after the start of that day phase. Otherwise, they will be treated as night phases.
Roleclaiming
As usual, role PM's may not be quoted. Less usually, they also may not be paraphrased. Very general summations like "doctor," "vig" etc. will be permitted.
Each player will be assigned a “Nation” role. Nations may also not be roleclaimed.
Talk
Day-talk is unrestricted, barring specifically mentioned exceptions.
Night-talk is allowed, provided that:
Post Edits
Editing your own posts is allowed at any time. If you wanna risk getting called out on an edit, so be it.
Editing another player's posts is in no way allowed, ever. If you wanna risk me modkilling and/or blacklisting the shit out of you, so be it.
I doubt I will ever need to give a warning, last game was an exception, not the rule. But there is a way to call someones ideas stupid without calling them stupid. And throughout the game you are very likely to get lynched for potentially stupid reasons. That is how mafia goes. Giving up because of "town Randomness" is a disappointing series of events. Always argue and fight to your last breath.
I will step in if I see players excessively or repeatedly step out of line regarding their arguments escaping the realm of the game. I will not 'defend' players who feel like they're being targeted, but are merely experiencing common mafia occurrences.
This game can get heated, and I'll be the first to say that I would often call my mates a fucking dickhead in any game. The most important thing if you decide to get to that level is to surround that banter with tone or contrasting, nicer words to ensure jokes are being delivered correctly.
Phase Time
Without a hammer, day phases will be ended 24 hours after the most recent post of substance is made.
- "Post of substance" is a term to be interpreted at my (probably generous) discretion, but cannot be expected to include posts that are strictly comedic or otherwise non-sequitur.
- The longer the day the more likely I am to nag, and potentially shorten the 24 substance period.
"Twilight" phases will be treated as day phases for the purpose of conversation up until 72 hours after the start of that day phase. Otherwise, they will be treated as night phases.
Roleclaiming
As usual, role PM's may not be quoted. Less usually, they also may not be paraphrased. Very general summations like "doctor," "vig" etc. will be permitted.
Each player will be assigned a “Nation” role. Nations may also not be roleclaimed.
Talk
Day-talk is unrestricted, barring specifically mentioned exceptions.
Night-talk is allowed, provided that:
- No player makes two consecutive posts at any time during the night, and
- Any post made during night phase is limited to 20 words or less in length. Images, GIF's, videos or other media containing more than 20 words of substance will be treated according to transcript.
Post Edits
Editing your own posts is allowed at any time. If you wanna risk getting called out on an edit, so be it.
Editing another player's posts is in no way allowed, ever. If you wanna risk me modkilling and/or blacklisting the shit out of you, so be it.
I think this will be a really fun game, a nice inbetween of Vanilla and Madness. If you thought the crazy roles I kept coming up with in previous games sounded interesting, you'll love this rendition of Mafia. If you've never played before, it's close enough to Vanilla, so in other words it's not very complicated.
Players 11/69
Tirin
TC
Jeroth
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