The not bad person in me wants to lay off Wilger for this day because he's just returning for his first game in a while. But that can also be said of Ro, Rondait, and Tag. Oh wait, Tag has been playing I just blocked that whole Lusitania incident from last game out of my mind. But still, we're looking at like 1/3 of the players that meet this criteria so I think I'm just gonna have to drop this chivalry for this day 1. [irrelevantmetarambling]I think day 1 tends to result in new guy lynches relatively often anyways, so maybe I should just not bother with this approach in the future anyways.[/irrelevantmetarambling]
It doesn't help town very much when there isn't real discussion.
Not that I've done any better this day phase, but we're constantly ticking up the Grimm counter and working with an absolute time. So this isn't even not helping town, this is (in)actively(?) hurting the town.
Yes, I did just accuse myself of actively hurting the town.
While I honestly hate no lynching in general, I believe Dunsparce is town because no one else has stated that they were attacked
I'm a little exhausted as I write this, so maybe I got some posts out of order here, but Wilger claims to have spent some Aura on a "self-defense maneuver" which I think means he was attacked. I suppose he could be claiming some kind of self-targeting doctor, but I think it's more likely that was a reaction to being attacked. Jeroth also claims several people targeted him, which I took to mean he was attacked as well.
I guess clarification from Wilger and Jeroth on that would be nice. You don't need to reveal what kind of damage you took or anything, but it would be nice to have a more clear yes/no on being attacked. Given the ticking Grimm counter though, I'm not going to wait on that small confirmation - I'd just like to have it for clarity.
On the subject of the merits of no lynching, I agree that in some situations avoiding a Grimm threshold might be a good idea. I'm unsure of the real merits of stopping one level one Grimm from spawning though. Of course, if we ride this day phase out all the way AND lynch a town, that's gonna give us an extra two level one Grimm AND a level three. Here's the thing though, we have no (stated) way to lower the Grimm counter until at least one mafia dies. It doesn't matter if we kill all of them, they will respawn and the mafia's attacks will keep increasing how many spawn. So we may avert the spawning of that level three, but unless we get a really lucky early scum kill we're probably going to see quite a few of them throughout the game anyways. Ultimately, I would argue we not no-lynch for this.
I will drop a
Lynch Wilger here to contribute to keeping the day phase from reaching that threshold. Wilger is jumping around a little with these short, uninformative posts, and of course he is the most possible lynchee at the moment. I don't think