Shadow's Train Simulator Bitch Mafia
(Narrow Gauge Edition)
The Ten Commandments of Shadow's Mafia Games(Narrow Gauge Edition)
- Do not piss off the GM.
- Do not argue with the GM.
- Do not be a jackass.
- Do not talk after death.*
- Do not quote PM’s when roleclaiming.
- Do not self-lynch.
- Do not talk about the game outside of the game thread.*
- Do not play against your win condition.
- Do not claim that another player is your scumbuddy.
- Do not edit posts
Any infraction of these rules will be punished in a way that I deem the least disruptive to the game. These punishments can be, but are not limited to, modkill/replacement/blacklisting from future games.
I have zero tolerance for violations of these rules.
Other Rules
- This is a vanilla game (no power roles)
- Game will start on Day 1.
- Day phases will have a soft deadline of 72 hours. If there is significant discussion, the deadline will be extended.
- Night phases have a deadline of 48 hours. No extensions.
- No discussion during night phase may occur. Any infraction of this rule will result in an official warning, then modkill/replacement if it persists.
- Bold your lynch votes. If a lynch vote is missed because it was not in bold, it's your fault.
- Please Unlynch if you are changing your vote. If a vote is counted against the wrong player, it's your fault.
- If a majority lynch is not reached by the end of the day phase, a no lynch will occur, and nobody is killed.
- You must post at least once every day phase. Failure to do so will result in an official warning, then modkill/replacement if it persists.
- If you have/will have limited access to a computer for whatever reason during the game, please inform the GM as early as possible.
- This is a game. Do not take things personally.
- Have fun.
Players (2/9)
Firedemon - The Spiteful Breakvan
Jeroth - Skarloey
Dead (7/9)
TC - Sir Handel
Whitetiger - Duncan
Tag Ross - Rusty
Tolvan - Rheneas
Salsy - S.C. Ruffey
Requiem - Duke
Ibix - Peter Sam
Timeline
DAY 1 START
1.1
1.2
DAY 1 END
DAY 2 START
2.1
2.2
DAY 2 END
DAY 3 START
DAY 3 END
DAY 4 START
GAME END
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